FINAL IMPACTFINAL IMPACT
★★★★★★★★★★★★

| Type | Shot |
|---|---|
| Rarity | ★9 |
| ATP | 95〜170 |
| ATA | 36 |
| Requirements | ATA 125 or higher |
| Maximum grind | +30 |
| Special attack | The special steals EXP from the target (Lord). Steals 10% of the enemy’s EXP (per-hit caps: Normal 20, Hard 40, Very Hard 60, Ultimate 80). Does not activate against bosses. Damage multiplier: 0.6. This weapon type applies a 0.33× multiplier to effects such as drain amount and success chance. |
| Description | A legendary shotgun with tremendous power. Its special attack steals enemies' experience points. |
■ OverviewSUMMARY
FINAL IMPACT is a ★9 Shot dropped by Hildeblue, Love Rappy, Nar Lily.
ATP 95–170; ATA 36; requires ATA 125 or higher; maximum grind +30.
Usable only by: all 4 RANGER classes.
■ Usable classesCLASS
HUNTERHUmarHUnewearlHUcastHUcaseal
RANGERRAmarRAmarlRAcastRAcaseal
FORCEFOmarFOmarlFOnewmFOnewearl
■ How to obtainWHERE TO GET
Difficulty
Section ID:
| Ep | Difficulty | Drop location | Section ID | Rate |
|---|---|---|---|---|
| I | Very Hard | Hildeblue Rare(Forest) | Viridia | 87.50%About 1 in 1.1 enemies |
| I | Very Hard | Pan Arms(Caves) | Viridia | 2.46%About 1 in 41 enemies |
| I | Very Hard | Chaos Bringer(Ruins) | Viridia | 2.41%About 1 in 42 enemies |
| I | Very Hard | Garanz(Mines) | Viridia | 2.32%About 1 in 43 enemies |
| I | Ultimate | Sil Dragon(Forest) | Viridia | 20.31%About 1 in 4.9 enemies |
| I | Ultimate | Govulmer(Caves) | Viridia | 0.55%About 1 in 183 enemies |
| I | Ultimate | Bartle(Forest) | Viridia | 0.47%About 1 in 213 enemies |
| I | Ultimate | Gillchich(Mines) | Viridia | 0.47%About 1 in 213 enemies |
| I | Ultimate | Pofuilly Slime(Caves) | Yellowboze | 0.42%About 1 in 237 enemies |
| I | Ultimate | Ob Lily(Caves) | Viridia | 0.39%About 1 in 256 enemies |
| I | Ultimate | Boxes(Ruins 2) | Viridia | 0.32%About 1 in 315 boxes |
| I | Ultimate | Boxes(Ruins 3) | Viridia | 0.32%About 1 in 315 boxes |
| I | Ultimate | Boxes(Ruins 1) | Viridia | 0.27%About 1 in 372 boxes |
| I | Ultimate | Boxes(Mines 2) | Viridia | 0.22%About 1 in 455 boxes |
| I | Ultimate | Boxes(Mines 1) | Viridia | 0.17%About 1 in 585 boxes |
| I | Ultimate | Boxes(Caves 3) | Viridia | 0.16%About 1 in 630 boxes |
| II | Very Hard | Hildeblue Rare(VR Temple) | Viridia | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | Love Rappy(VR Temple) | Viridia | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | Nar Lily Rare(VR Temple) | Viridia | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | Migium(VR Spaceship) | Viridia | 1.23%About 1 in 81 enemies |
| II | Very Hard | Sinow Spigell(Central Control Area) | Redria | 0.70%About 1 in 142 enemies |
| II | Very Hard | Ill Gill(Control Tower) | Viridia | 0.62%About 1 in 160 enemies |
| II | Very Hard | Del Lily(Control Tower) | Viridia | 0.55%About 1 in 183 enemies |
| II | Very Hard | Epsilon(Control Tower) | Yellowboze | 0.47%About 1 in 213 enemies |
| II | Ultimate | Barba Ray(VR Temple) | Viridia | 20.31%About 1 in 4.9 enemies |
| II | Ultimate | El Rappy(VR Temple) | Viridia | 1.56%About 1 in 64 enemies |
| II | Ultimate | Meriltas(Central Control Area) | Yellowboze | 0.55%About 1 in 183 enemies |
| II | Ultimate | Epsilon(Control Tower) | Viridia | 0.47%About 1 in 213 enemies |
| II | Ultimate | Gillchich(VR Spaceship) | Viridia | 0.47%About 1 in 213 enemies |
| II | Ultimate | Gulgus(VR Spaceship) | Viridia | 0.47%About 1 in 213 enemies |
| II | Ultimate | Ul Gibbon(Central Control Area) | Viridia | 0.47%About 1 in 213 enemies |
| II | Ultimate | Mothvert(VR Temple) | Viridia | 0.06%About 1 in 1,575 enemies |
| II | Ultimate | Boxes(Seabed Lower Levels) | Viridia | 0.32%About 1 in 315 boxes |
| II | Ultimate | Boxes(Seabed Upper Levels) | Viridia | 0.32%About 1 in 315 boxes |
| II | Ultimate | Boxes(Seaside) | Viridia | 0.27%About 1 in 372 boxes |
| II | Ultimate | Boxes(Mountain) | Viridia | 0.22%About 1 in 455 boxes |
| II | Ultimate | Boxes(Jungle East) | Viridia | 0.17%About 1 in 585 boxes |
| II | Ultimate | Boxes(Jungle North) | Viridia | 0.16%About 1 in 630 boxes |
| No drops under these conditions | ||||
Chance of obtaining this weapon per enemy defeated or box opened.
Enemy drop rates include the chance of the enemy dropping an item.