Love Rappy
| Difficulty | Normal / Hard / Very Hard / Ultimate |
|---|---|
| Episode | Ep.II |
| Drops | 19 itemsAcross all difficulties and Section IDs |
■ DropsDROP ITEMS
Difficulty
Section ID:
| Ep | Difficulty | Item | Section ID | Rate |
|---|---|---|---|---|
| II | Normal | Angel/Luck | All IDs | 87.50%About 1 in 1.1 enemies |
| II | Hard | VICTOR AXE | Viridia | 87.50%About 1 in 1.1 enemies |
| II | Hard | STING TIP | GreennillSkylyPinkalOran | 87.50%About 1 in 1.1 enemies |
| II | Hard | SUPPRESSED GUN | BluefullRedria | 87.50%About 1 in 1.1 enemies |
| II | Hard | TWIN PSYCHOGUN | Purplenum | 87.50%About 1 in 1.1 enemies |
| II | Hard | Angel/Luck | YellowbozeWhitill | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | FINAL IMPACT | Viridia | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | JUSTY-23ST | Greennill | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | DRAGON SLAYER | Skyly | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | GAE BOLG | Bluefull | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | L&K14 COMBAT | Purplenum | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | STING TIP | Pinkal | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | God/Luck | Redria | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | LIGHT RELIEF | Oran | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | METEOR SMASH | Yellowboze | 87.50%About 1 in 1.1 enemies |
| II | Very Hard | REGENERATE GEAR | Whitill | 87.50%About 1 in 1.1 enemies |
| II | Ultimate | God/Luck | GreennillRedria | 87.50%About 1 in 1.1 enemies |
| II | Ultimate | AGITO (AUW 1980, made by Tengai) | Viridia | 50.00%About 1 in 2 enemies |
| II | Ultimate | HEART OF POUMN | Skyly | 50.00%About 1 in 2 enemies |
| II | Ultimate | RABBIT WAND | BluefullPinkal | 50.00%About 1 in 2 enemies |
| II | Ultimate | God/Luck | Purplenum | 50.00%About 1 in 2 enemies |
| II | Ultimate | THE SIGH OF A GOD | OranYellowboze | 50.00%About 1 in 2 enemies |
| II | Ultimate | ELECTRO FRAME | Whitill | 50.00%About 1 in 2 enemies |
| No drops under these conditions | ||||
The rate is the chance of obtaining the item from this enemy, including the chance that the enemy drops an item.
It does not include the chance of encountering a rare enemy.
This list does not cover all common drops or Meseta.