RED SCORPIORED SCORPIO
★★★★★★★★★★★★

| Type | Launcher |
|---|---|
| Rarity | ★10 |
| ATP | 280〜300 |
| ATA | 42 |
| Requirements | ATA 150 or higher |
| Maximum grind | +50 |
| Special attack | The special deals fire damage (Burning). Tier 4 of 4 fire specials (Heat → Fire → Flame → Burning); higher tiers are stronger. Damage scales with character level rather than weapon ATP, and decreases against enemies with higher EFR. |
| Description | A Photon launcher favored by a certain group. Its special attack creates a large explosion. |
■ OverviewSUMMARY
RED SCORPIO is a ★10 Launcher dropped by Pal Rappy, Pouilly Slime, Barba Ray.
ATP 280–300; ATA 42; requires ATA 150 or higher; maximum grind +50.
Usable only by: all 4 RANGER classes.
■ Usable classesCLASS
HUNTERHUmarHUnewearlHUcastHUcaseal
RANGERRAmarRAmarlRAcastRAcaseal
FORCEFOmarFOmarlFOnewmFOnewearl
■ How to obtainWHERE TO GET
Difficulty
Section ID:
| Ep | Difficulty | Drop location | Section ID | Rate |
|---|---|---|---|---|
| I | Ultimate | Pal Rappy Rare(Forest) | Viridia | 50.00%About 1 in 2 enemies |
| I | Ultimate | Pouilly Slime Rare(Caves) | Purplenum | 50.00%About 1 in 2 enemies |
| I | Ultimate | Baranz(Mines) | RedriaOran | 0.27%About 1 in 371 enemies |
| I | Ultimate | Nano Dragon(Caves) | Yellowboze | 0.17%About 1 in 573 enemies |
| I | Ultimate | Hidoom(Caves) | Whitill | 0.14%About 1 in 700 enemies |
| I | Ultimate | Del-D(Ruins) | Viridia | 0.11%About 1 in 900 enemies |
| I | Ultimate | Merlan(Ruins) | Bluefull | 0.11%About 1 in 900 enemies |
| I | Ultimate | Arlan(Ruins) | Greennill | 0.10%About 1 in 1,050 enemies |
| II | Ultimate | Barba Ray(VR Temple) | Oran | 20.31%About 1 in 4.9 enemies |
| II | Ultimate | Gal Gryphon(Central Control Area) | Viridia | 2.73%About 1 in 37 enemies |
| II | Ultimate | Mericus Rare(Central Control Area / Control Tower) | Whitill | 1.25%About 1 in 80 enemies |
| II | Ultimate | Mericus Rare(Central Control Area / Control Tower) | GreennillPinkalRedriaOran | 0.25%About 1 in 394 enemies |
| No drops under these conditions | ||||
Chance of obtaining this weapon per enemy defeated or box opened.
Enemy drop rates include the chance of the enemy dropping an item.