RABBIT WANDRABBIT WAND
★★★★★★★★★★★★

| Type | Rod |
|---|---|
| Rarity | ★9 |
| ATP | 120〜230 |
| ATA | 48 |
| Requirements | MST 348 or higher |
| Maximum grind | +0 |
| Special attack | Confuses enemies with the special attack (Chaos). Success chance is 76% minus the enemy’s ESP. A successful hit deals damage whether or not confusion succeeds (damage multiplier 0.6). |
| Description | A special cane with a cute rabbit’s head at its tip. Its appearance makes it more popular as an accessory than as a striking weapon. |
■ OverviewSUMMARY
RABBIT WAND is a ★9 Rod dropped by Love Rappy, Hildetorr, Gran Sorcerer.
ATP 120–230; ATA 48; requires MST 348 or higher; maximum grind +0.
Usable only by: FOmarl, FOnewearl.
Alternatively, an Easter Egg has an 11% chance of producing Rabbit Wand.
■ Usable classesCLASS
HUNTERHUmarHUnewearlHUcastHUcaseal
RANGERRAmarRAmarlRAcastRAcaseal
FORCEFOmarFOmarlFOnewmFOnewearl
■ How to obtainWHERE TO GET
Item use
“Easter Egg”: 11% chance of producing RABBIT WAND.
Dropped by the rare enemy Egg Rappy, which appears in online VR Temple only during the Easter event.
How to obtain the materials
| Materials | How to obtain | Drop location | Rate |
|---|---|---|---|
| “Easter Egg” | Drops | Egg Rappy(VR Temple)Ep.II · Normal All IDs | 87.50%About 1 in 1.1 enemies |
| Drops | Egg Rappy(VR Temple)Ep.II · Hard All IDs | 87.50%About 1 in 1.1 enemies | |
| Drops | Egg Rappy(VR Temple)Ep.II · Very Hard All IDs | 87.50%About 1 in 1.1 enemies | |
| 1 more entries: “Easter Egg”See the linked page. | |||
Enemy and box drops
Difficulty
Section ID:
| Ep | Difficulty | Drop location | Section ID | Rate |
|---|---|---|---|---|
| II | Ultimate | Love Rappy(VR Temple) | BluefullPinkal | 50.00%About 1 in 2 enemies |
| II | Ultimate | Hildetorr Rare(VR Temple) | PurplenumRedria | 50.00%About 1 in 2 enemies |
| II | Ultimate | Gran Sorcerer(VR Spaceship) | Oran | 0.08%About 1 in 1,260 enemies |
| No drops under these conditions | ||||
Chance of obtaining this weapon per enemy defeated or box opened.
Enemy drop rates include the chance of the enemy dropping an item.